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Subtraction in Design

“Good design is as little design as possible.” — Dieter Rams, Less but Better

Design often begins crowded, even within the constraints of a design system — a library of established design choices. We might start with a mind full of ideas, intentions, and elements to include. This early stage of design can be noisy on purpose. It offers space for you to gather, experiment, and stretch your range. Everything feels alive with possibility.

But that energy can start to feel heavy when you begin noticing friction. The button that says what a gesture already implies, the extra headline that fills space rather than need. You start editing. The process shifts from making to listening.

The goal is to ensure that a design feels whole while creating the least possible cognitive load. This usually means less stuff. 

This isn’t praise for minimalism. It’s a search for coherence. Removing becomes a way of revealing. You take away what doesn’t serve the experience until what’s left feels complete, not because it’s sparse but because it’s true.

Designers can often recognize that quiet turning point when a design stops trying to impress and begins to work. The best interfaces no longer draw attention to themselves. They fall away, leaving only use and flow.


The Parallel in Meditation

“Muddy water is best cleared by leaving it alone.” — Alan Watts, The Wisdom of Insecurity

When we settle into an intention to be still, our minds also begin full. Thoughts compete for space. Plans mix with memories. It’s a kind of mental prototyping where everything is testing for attention at once. Before we feel stillness, we may be taken away on a few mental tangents before remembering our intention and coming back to ourselves. 

After just a few short trips away with thought and back, you feel your mind begin to refine its workspace. We don’t control the noise; we learn how to watch it without feeding it, and the clutter begins to clear on its own. 

If we look at how this process mirrors design, we see that both start in exploration and end in essence. Both depend on awareness more than control. 


Designing with a Quiet Mind

“The ability to simplify means to eliminate the unnecessary so that the necessary may speak.” — Hans Hofmann, quoted in Search for the Real

You may find that designing experiences with a quiet mind can change your workflow. Awareness itself becomes a design tool. Fewer decisions are made out of habit. Sensing or questioning whether something belongs becomes a more trusted consideration. Clarity takes the place of control. The process stops feeling like an argument with possibility and starts feeling like conversation with purpose.

This is the natural intelligence of perception at work. You don’t have to think about how it happens; you just recognize when it feels right. Gestalt theory describes this as our tendency to find patterns and organization in what we see. When the mind is quiet, the patterns we perceive while designing often resonate in the experience itself.  


Into Our Day

“In pursuit of knowledge, every day something is added. In pursuit of wisdom, every day something is dropped.” — Lao Tzu, Tao Te Ching

Of course, a quiet mind can also shape how we live. But perhaps this reflection on the art of subtraction in both design and meditation can illuminate possibility in more ways. We often just call it decluttering

Declutter your day. Notice what fills time but doesn’t feed purpose.

Declutter your home, your room, your office, your desk. Notice what takes energy from you just by existing.

Simplicity is not austerity, but alignment. It’s keeping what supports you and releasing what distracts.

When you remove what is unnecessary, ease reappears.

Tyler Benari, UX Strategist & Seasoned Human

Based in San Francisco, Tyler is a lead UX strategist, philosopher, and artist.

He has spent 15 years creating and leading the UX Strategy and Design function for an international nonprofit technology organization, and helping small businesses and nonprofits fall in love with their online presence. He also teaches User Experience Design 2 at University of Colorado, Boulder.

Tyler is often piloting philosophical adventures into perception, perspective, and the human experience. His other passions include playing a variety of musical instruments, writing songs, and finding himself lost in nature.

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Finding Flow, Not Friction